DUNGEONSCAPE 3.5 PDF

Product Blurb: Welcome to the Dungeon! Since the dawn of the DUNGEONS & DRAGONS game, the dungeon has remained a place of mystery, excitement. March 22, | Author: Urko Villanueva | Category: N/A. DOWNLOAD PDF – MB. Share Embed Donate. Report this link. Short Description. Download D&D. 10 items Feat name, Short description, Rulebook. Combat Tinkering, You can disarm traps or pick locks quickly and efficiently, Dungeonscape.

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Dungeonscape Excerpts

Retrieved from ” https: Views Page Discussion Edit History. In addition, affected characters’ weapons are treated as good-aligned for the purpose of overcoming damage reduction. To use its healing ability, you or an ally must begin or end your turn in the same square as the spirit.

This spirit enhances combat ability. Divine health protects you from diseases that can debilitate a party. Build a dungeon or two, or adapt your character for upcoming dungeon challenges, with the help of the material you’ll find within Dungeonscape. It shows Dungeon Masters how to inject excitement, innovation, and thrilling adventure into dungeojscape dungeons.

Dungeonscape – D&D Wiki

Any creature can move through them normally, and they do not block line of sight or line of effect. The Scouring of the Land. Dragonlance Forgotten Realms Greyhawk Ravenloft.

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If an affected character’s hit points drop to 0 or dungeonecape while within 30 feet of this spirit, it revives that character at the start of his next turn, allowing him to take his action as normal. Traps Standard Class Options: You, however, spend most of your time fighting below the ground or in enclosed spaces, where a mount is of little use.

Shattered Lands Dark Sun: By using this site, you agree to the Terms of Use and Privacy Policy. Dark Sun Dark Sun: You can summon the spirit available at your current level as well as any that became available at lower levels.

D&D 3.5e – Dungeonscape

The spirit can use its revive ability dungeonsdape per round. New rules for encounter traps allow DMs to build deadly snares to catch the unwary. Jason Bulmahn and Rich Burlew. Instead, you have forged a bond with celestial spirits whose aid you can call upon when needed. Dark Alliance Baldur’s Gate: Don’t bring your mount into the dungeon.

This spirit dungeonscapd occupies your space and does not leave until dismissed or dispelled, or the duration of the dungeonscap ends. Retrieved January 26, Articles needing additional references from May All articles needing additional references Pages to import images to Wikidata Articles to be expanded from January All articles to be expanded Articles with empty sections from January All articles with empty sections Articles using small message boxes. This section is empty. Terms and Conditions for Non-Human Visitors.

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Your purpose in the dungeon is to fight and guard against evil. Divine Spirit Most paladins form a special relationship with a celestial mount that aids them in battle. To see what’s in store for your next door-bashing, trap-filled dungeon adventure, read a few excerpts below, which include paladin options, door descriptions, an adventuring kit, a prestige class, a swarm, and a new dungeonscapw. Strange cults, mutated monsters, and forgotten gods hide within the choking darkness of the dungeon’s halls.

All spirits are insubstantial and transparent. It is subject to dispel magic, dismissal, or banishment as if it were a summoned creature, using your dungeonacape level as the caster level.

Dungeonscape

Personal tools Talk Contributions Create account Log in. The Dungeon as Enemy Adventuring Kits: Each spirit available to you can be summoned once per day. Eldritch Wizardry Supplement IV: